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Last level stumped me until I realised gur svefg fgrcf ner pehpvny.

(+1)

Neat how there's a lot of state encoded in which way you put on the headband, and it's intuitive and fun to do so too! I didn't solve most levels, but it seems like there's unique things going on in all of them. I like the visuals too.

(+4)

Level 10 elicited a genuine lol before its torture commenced :)

PS

Nice to see magic finally moving into 20th century headwear. Please can you let the makers of RPGs know that my mage can now wear a magic headband under something more head-protect-y like a helmet?